

I think it's fair to say that Voidcraft & Particle specialties should be helpful here.Įdit After checking the Wiki, it looks like the applicable techs are in the Physics & Engineering trees, and mostly benefit from a specialization in Voidcraft. Contents 1 Hyperlanes 1.1 Hyperlane travel 1.2 FTL Inhibitors 1.3 Hyper Relays 2 Direct FTL Travel 2.1 Tactical Jump 2.2 Quantum Catapult 2. You can also boost chances of a tech by having a matching researcher active when completing a research task. A fleet will initiate FTL travel when any ship in the fleet reaches the hyperlane jump point or bypass, regardless of the current position of other ships. The best you can do to increase your chances of seeing them is to get as many lower tier techs out of the way as quickly as possible. I think it's fair to say that we can expect these technologies to be Tier 5, and to be as unlikely to show up as a research option as any T5 tech. Consult the Stellaris Wiki or the Stellaris Tech Tree for details.Īpocalypse includes a small number of extra techs for long range starbase weapons, planet killers, and titanic ships. Stellaris v2.0 expanded the existing tech tree. I'm not exactly sure what you're trying to ask, but I'll try to clarify what I can.Īpocalypse is a paid expansion that was released along with Stellaris v2.0.
